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Showing posts from June, 2015

Quick Annoucement - Everything within a Name

I was informed today that the name I have been recently using for my S&W modern supplement was copyrighted. This, obviously means I cannot use it and rightfully so as I would hate for someone else to come along and start to use Usarm without my knowledge or consent. The reason I share this is because a lot of posts have gone missing from Google+. This is due to my inability to change the link name back to the blog to something that doesn't hamper the copyright of another developer. I am in no legal trouble that I am aware of and for the moment the game will go back to being called Eldritch Shadows or Basic Modern ... at least until something else that is much more cool and invoctive of the system (and totally legal) can be found.

Conversely, if anyone happens to know HOW I can find out if a name is copyrighted or trademarked (preferably for free) please let me know.

On a side-note, despite this unpleasantness it was a great day at the beach!



Patreon Supported Adventures - Old Fey Bargains: A Short Scenerio for Eldritch Shadows

Introduction Fey Magic is a short adventure, a romp, to fill in the gaps between campaigns or major story points within a large, Eldritch Shadows game. This adventure is suitable for players of the third or fourth level and should take about on night of play. Fey Magic is an investigation adventure, requiring players to think and travel on their own accord. While some rolling is required this romp is more suited to discussion, roleplay, and critical thought. Summary Alister MacCuinn's family has always been fortunate. Since the late 1800s they have prospered in the New World, leaving Scotland as poor dirt farmers only to become the most powerful coal family on the Eastern Sea board. When coal lost its throne to oil, the MacCuinn's found in their mines veins of copper and far rarer material. Now, in the early years of the twenty-first century all seems good for the McaCuinn clan, except an old bargain and an ancient enemy are about to be broken, and all the good fortune of the …

Quick Shots - ROC Facility

Today I continue work on the X-Plorers' adventure "Wag the Dog". As anyone who follow my google+ stream knows I've been posting a lot of stuff for the adventure in the last two days in terms of layout as I both prepare the adventure for my Patreons and retail release. Below is the map of the ABRI Corporation's ROC2 Facility, a factory on the artificial planet of Hella where most of Act II takes place.



Patreon Supported Adventures - Forgotten Goods,

Here it is blog folk! The latest one-page-romp from Genius Loci Games! If interested you can get all my Patreon Supported Adventures in pdf form as a Patreon Supporter.
About ShadowhackShadowhackis a simplified version of the classic FASA roleplaying game, Shadowrun, that uses the Old School HackOSR ruleset as its foundation. While not complete, Shadowhack offers a good framework to fast play in a cyberpunk fantasy world. To play Shadowhack all you need is a bunch of d12s and the Shadowhack PDF file. Introduction Forgotten Goods, is an introductory one-page-romp for Shadowhack meant for 4 to 6 rookie Runners and should not take more than a single session of play. The adventure begins with the players getting a gig from a Decker named Westend who wants them to retrieve an off-line datacore she claims as her own tech from a storage unit in Old Town. What should be a simple milk run soon unravels as the Storage Facility has become the home for a cult of Ghouls who are very interested in …

Briggian Werewolves and the Eldritch Shadows

Recently my library 4e game "The World" ended with the characters discovering what was causing the glitches in the game world while at the same time breaching the main server farm in the real world. The ending was bitter sweet as Carlos, Remy, and Cher were trapped in the game world while Carlos' in game elf lover, Myr, and Remy's soul-partner, the pseudo-dragon Krynn, were dataported and trapped in the real world. The players hope to revisit the 4e game someday, and some talk has already been given over to travelling to Ireland and trying to access the original server farm to rescue Carlos' group.

Starting next Sunday though the library group starts a new game ... again run by me (under protest, mind you!). This time around I've gotten them to agree to play my OSR modern game "Eldritch Shadows". Given the stereotypical make-up of my group (2/3rds female and middle-aged ... remember I said stereotypical, I am poking fun at myself and my group) I was …